Soundiron Antidrum II
Soundiron Antidrum 2 is a deep collection of unique real-world sounds, objects and instruments in all shapes and sizes (including human-shaped). You'll find a wide variety of sound sources, including finger snaps, radio transmissions, baritone sax phrases, reverberant junk percussion, boom-whackers, tuned water glasses, farts and other bodily functions, pvc didgeridoos and plumbing pipe megahorns, rainstick, metal bars, soda bottles, stopwatch, thunder drum, slinky, trash cans, water bowls, sound-designed drum kits, atmospheres and more.
Soundiron took those sources - both common and strange - and subjected them to their full toolbox of UI control features for Kontakt 5.5 (or later), sound design and sonic manipulation techniques to explore every nuance and turn each one into a fully playable and flexible instrument concept that you can play and use in nearly any track, soundscape, video game and film sound mix.
Antidrum 2 offers you deep control features and a full rack of multi-effects and performance tools, like a dynamic step-sequencable Arpeggiator and convolution reverb with 70 different halls, rooms, spaces and FX. Also created is a new collection of sound-designed ambient pads, leads, atmospheres, crafted from the raw source recordings to provide excellent accompaniment and texture to fatten your mixes.
The custom scripted Kontakt user interface built into this library comes equipped with flexible control features, like attack, release, transient offset, dynamic swelling, filter type selection, resonant filter sweep and a robust Arpeggiator system that provides a full range of custom dynamic modes and step sequencer pattern creation options. There’s also a complete DSP effects rack, including convolution reverb with dozens of unique spaces, such as cathedrals, churches, halls, bunkers, garages, tunnels, chambers, rooms and plenty of otherworldly FX impulses to fully explore and endless variety of strange and unexpected sonic manipulations.